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Thanks for feedback Phonzo :)

E it's for only physical action : climb, sit, ... 
Mouse for interactions with your hand.
H it's for active or deactive little bubble description when your mouse is on a object.

Otherwise yes the game will not please everyone, it will be designed to be very difficult. It's an apprenticeship just like piloting a boeing on Flight simu for the first time :)
I created this game out of passion and it's also a part of me, so obviously I'm not looking for it to be accessible to everyone but rather to players who, like me, are tired of watching video games. where you are constantly assisted or too directed :)

Then I also planned that the computer serve as a gateway to communicate with other players. The goal is also to develop a community based on mutual aid. So I need to sort out the players to keep the game "healthy" :)
There will also be random notes to find on each system in laboratories scattered all over the place (I will not spoil the scenario) which will detail each system.

On the other hand curious this bug of blocking in the door, it never happened to me, if however you can tell me more?

The only bug that remains for the moment is when you enter the turret, sometimes you can't come down. The turret system will change so I didn't look into the problem.