I would love to see this game in a format in which you must redo the entire day each time rather than specific parts one at a time. I believe that could add up to a larger overall set of (redundant) endings that would be more satisfying than the current state of the never-ending. I do think I saw an "End" button at some point but I only saw it once and am unsure of how to get it back. The player is kind of left wondering and redoing certain parts over and over again to see if they get all of them right and in the right order, what would then happen? However, both the story and the concept itself are very likable and well-written. I especially enjoyed your dialogue and slight changes as the concequences of specific choices.