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Hi, we are planning to release a Linux version in the near future. We will be sure to let you know when it is available.

That's amazing news, RTS is my favourite genre and it looks like you have something my readers would be very interested in!

Nothing against you at all, but I've always wanted to ask, Why don't people build linux-friendly from the start? OpenGL vs directx is the most noteable descision that perplexes me. Could you provide some insight into the advantages of doing two seperate releases?