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Hello. I have updated the plugin from 2-28-1 to 2-36-3 and am getting a error

Error loading GLTF:TypeError: Cannot read properties of undefined (reading 'undefined')

I did a rollback of the plugin to 2-33-4  - no Errors

I cant see 2-35 version for download and test

I think this is trouble after Fix (project files) 

i have above 100 GLTF models... how me fix it this error?

I moved all the models from the subfolders to the root folder and changed the paths. The error went away, but I can't see the models. 

I have tested C3 exports - HTML5 and NWJS

Latest C3 and 2-33-4 

Project (models in subfolders)

All models, regardless of their location in the project, are in ROOT when exported. 

The old version of the plugin works fine

There was a C3 issue that caused problem with project files, the latest release was a workaround that solved _some_ of the problems (but obviously in your case caused more.) I made the last version before this change available again.

In the latest C3 beta version, a new SDK API was added to fix the C3 issue and I will release another version (which requires the use of the latest beta later tonight.)

Thanks for the detailed error report, it is appreciated to help me through the process of debug.

I test 2-35-4 and see same error.

Please try the latest version 2-36-4, updated to use the new C3 SDK available in C3 beta r330. If you still see errors, please send a demo project, so I can do further debug.

(2 edits)

C3 R330, Plugin is 3DObject-2-36-4

When opening a project (models are located in subfolders) - the error I wrote about earlier appears

Error loading GLTF:TypeError: Cannot read properties of undefined (reading 'undefined')

C3 R327.2 (stable), Plugin is 3DObject-2-36-4

Red screen when trying to open a project

How sent my cuted project for you checking? 

I wrote to the email on your YouTube channel... correct or not? 

(1 edit)

You can contact me on the Construct Community Discord: Mikal#1464  if you need to DM the project instead of posting a link here. Please also try R331: https://editor.construct.net/r331/ (it helped other people.)

(+1)

This is now fixed. The issue was handling models with textures, but without samplers.