- Bugs: You can see the collisions and the player turns rather oddly.
- Strengths: I love the art style here, I think it is very unique. The dark atmosphere of the room and monochromatic pallet for both the environment and the character mean you have some real potential for making sparse colour pop and stand out above everything.
- Weaknesses: I think there needs to be more to do than just walk around one room.
- Changes or Improvements: As mentioned before, I think the biggest change is there needs to be more to actually play. Other than that, I think this shows a lot of promise.