Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Bugs - Describe briefly and accurately any bugs (errors or problems) you spotted in your test

The basic movement controls took a long time to activate for me, some rounds I couldn't move due to getting repeatedly hit by the enemy character

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game? 

The art style is easily the strongest aspect, it's a good balance between detail and simplicity.

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game? 

The current mechanics need some refinement in terms of the movement. There's also no explanation for what the player's purpose in the game is, the game just suddenly starts with no context of end goal for the player.

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

Some kind of instructions or intro added would be good.

Tweaking the movement and enemy activation mechanics