Really liked the visual style and wall jump mechanics. Everything looks really cohesive and visually enjoyable, and tiling objects work really well. It's mostly self explanatory as the game isn't cluttered with text boxes or other objects that are a visual hindrance.
he level becomes repetitive rather quickly, relying too much n e same mechanics to progress, which is fie initially, but needs a little more variety in later stages.
I think adding a larger variety of platforms will be really interesting moving forward so the game doesn't become repetitive too quickly, as I feel the game has a great base for a strong narrative