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As a game, I find The Space Between... Mediocre? I'm not sure if I even should call it a game.

But as a narrative interactive experience - and it definitely should be interactive, or it (probably) couldn't be this kind of experience in the first place - it is very good. It is awesome.

The overall direction and sound design are amazing.


Thank you for playing it and for your feedback!
Yes gameplay in the sense of obstacle overcoming, challenges or competition were reduced to a minimum as they did nothing to support the experience. The game of imaginary play on the other hand was very important.
Yes, I would also call it an experience. Actually I would call it a game, since my definition of games is a bit broader, but I know that this is debatable.