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As a game, I find The Space Between... Mediocre? I'm not sure if I even should call it a game.

But as a narrative interactive experience - and it definitely should be interactive, or it (probably) couldn't be this kind of experience in the first place - it is very good. It is awesome.

The overall direction and sound design are amazing.

(+1)

Thank you for playing it and for your feedback!
Yes gameplay in the sense of obstacle overcoming, challenges or competition were reduced to a minimum as they did nothing to support the experience. The game of imaginary play on the other hand was very important.
Yes, I would also call it an experience. Actually I would call it a game, since my definition of games is a bit broader, but I know that this is debatable.