I am currently working with my writing friends finishing up a few alpha 2 assets and characters before I start pushing out updates. I intend to have the next 2 or 3 updates come more closely together.
1.2 should be out sometime in march with a new enemy, better ai that reacts correctly to doors and hiding and new map objectives as well as the usual fixes and Quality of Life.
1.3 will be a bit bigger of scope and I will back port stuff in the currently experimental alpha 2 branch.