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Aww, I read your devlog, so sorry about your losses!  I love the music in this game, and I like how the large amount of open space really fits in with that theme of separation and searching....like you know somewhere your friends are out there, but you have to work to bridge that separation.  It fits in with the starkness of the music.  I don't know if that was the intent or I'm rambling, but it seemed like an interesting layer to the game!

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Thanks for your detailed response and taking the time to read the devlog. Honestly that was the feel I was trying to go for with the game, so I'm glad it came through. The open space adding to that was an unintended way or reinforcing that but a good thing to keep in mind for future games.