I've always been impressed with how easily GDevelop games translate to mobile. Anything that primarily uses mouse controls seems to be pretty much ready to go, and I've had fairly consistent results making small tweaks to things that would otherwise need a keyboard button or two.
I did see Nathalie Lawhead's post! That's been a real boost - given the number of games in the jam I wasn't sure what the odds were of my weird little thing attracting any attention, so it's great to know that the hastily greenscreened FMVs have gone down well!