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(+5)

I get the frustration, I really do. I too am a reader and at foremost a player. I too have my experience of getting disappointed in canceled projects - and not just for free projects too. I've had my share of pledging for PAID projects and in the end, they got canceled.

You do have the right to be frustrated.

But I'm sorry to say that you don't have the right to tell someone not to do a project unless they can finish them, especially if they're doing it for free.

I have my own life and interests, and they will change. Can you predict how long you can stay interested in one fandom/series? You can't. And I think personally I was in the P5 fandom for quite long compared to others. Including project planning and setting things up, I worked on this game for a full one year in the background before the very first devlog in my free time. If you add the time after that that I spent, it adds up to almost two years. A lot of things change in two years.

I am but a simple human being trying to find a creative outlet and wanting to share my passions about something, as fleeting as it may look for some people. And I'm not even asking for any remunerations whatsoever for the free time I willingly put into it. I am not a content machine. You can call me unprofessional if you'd like - I am not a professional developer afterall. If you don't like my style as a creator and can't 'trust' me then feel free to find others.

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(+2)

Don't tell others what to do. As a game creator, they have the right to make whatever they like. If others don't like it, then they can feel free to not play it, not engage with it, and not support it. 

(+1)

how is me looking for a coder to replace me equates to "yeah i don't care anymore lol"? and i think you shouldn't put words into people's mouths. my "coworkers" (i hate that term because it implies that they're doing this as a job, which they are not) are free to quit anytime and i would not hold them responsible. regarding them 'putting years into work for a project' - i'm sorry to say this but most of the work was done by me. i started the game from scratch, alone. i'm the one who coded the whole entirety of the game. i'm the one who wrote two completed routes so far. i'm the one who manages the itch.io page. you want to talk about "wasted effort"? i'm the one whose efforts are most "wasted" most by  quitting this project.

"paper trail of unreliability within your fandom work" ah yes, because fandom work is supposed to be a full time thing, because once you get into a fandom you can't leave it until you finish all your wips and projects. of course. /s

you're basically saying if you crochet socks for a hobby and have been giving them out to people for free, you're not allowed to stop and start exploring other items to crochet. do you realize how ridiculous that sounds? that's because it is, and that's the base of your argument, which is flabbergasting to me. you enjoyed the content for free, sweetie. take it or leave it.

i never expect people's undying support on my projects. i never begged for it, never asked any compensations whatsoever. if you don't want to play unfinished games then don't. it's really that simple.

feel free to unfollow if you do not agree. i don't think i will ever change my mind about this. i've been a content creator for years and i stand by my belief that creators do not owe you shit when you're given things for no cost, at the cost of their free time.

have a good day.