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I wish I knew more about Swords Without Master. I like the idea of a gm-less mash game. And the tones you use have great names.

(+1)

Swords Without Master has a GM by default, but the way it's set up into structured phases would be super-easy to make GMless.

On the other hand, I don't know anything about MASH except what I learned from that episode of Futurama.