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(3 edits) (+1)

Hey! Thanks a lot for you feedback! I think I would add new dev log about plans for version 0.1 but for now I would tell some main changes:

1. Character: Added 6 new Skills, skills system would be removed, new combat & use animations, new perk system that works as skills system, and new equipment: weapons, armor...;

2. Combat: Gonna improve it a lot: new moves, damage types, animations. Also all enemy AI would be improved and have it own attack types, weak points and so on...

3. Craft: Current craft system would be reworked to make it a bit harder but more rewardable;

4. NPC: Planning to make NPC more alive so they have more dynamic daily schedule with new animations. Also make them walk inside/outside village to gather some plants for crafting (they already can craft items in free time);

5. Other: And yeah bug fixes, optimization, and some other small game changes that would make your life easier but almost nobody would notice;

6. Act: As for the "pervy" part. I'm not planning to add fetishes, I'm just planning to add more romance with npc and raise current act animation quality bar, just the same as we have now but with better quality and immersion I guess;

As for the updates I guess I would release 0.09.1 next month cuz some players have problmes with x32 architecture and this version is already on x64. And version 0.1 is way bigger then all previous that why it would take more time.

And yeah, you can help me out just by playing the game finding bugs, no need to donate, I've already got used to no donates ;) Or just rate the game :D

Hey Cat,


Thanks for the update :) Sounds like alot to look forword to then!