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Ok game hasnt ended, but on day 7, first pass of reactor went thru alot faster this time, but secon d pass failed which caused a fire in mainframe.


What I am struggling with:

Module building - 7 days and started on day 1, still not finished even with high priority. Still waiting on crew quarters to finish but not sure why crew not working on it.

I did give them jobs as was falling behind on things.

Noble Gas on reactor is about out. I scanned all my planets in system but nothing indicates Noble gas, not sure if I am supposed to figure this out from atmosphere or what.

My runabout is no longer showing whats in storage after 2 uses so cant transfer anything.

My folks runs out of body quick, could be due to squatting but since it is taking forever to build quarters I cant help this.

The first module is tricky, I can either give them quarters and place to eat, or custodial which is becoming a problem. I am really not sure why a custodial needs 2 quarters of a circle. 

My main basic start is NCO/Enlisted quarters, cantina, and maintenance.  But because this takes so long to build, between the stopping to talk and resting, not sure if this is best start. 

I agree with RealDaselk , this is too much a chore for a start. I dont mind things getting difficult, but I have yet survived now long enough to even play with fleet much or the new modules.