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It was a well made sequel! Adding to the series in a nice way and also evolving the gameplay more. Even really liked how The Man wasn't waiting around to stop for locks, he REALLY wants a friend. 

The only thing I would say that is this one wasn't as 'hard' as the first game. The first game had a sense of urgency to it and the player had to think outside the box, this one, though still is a good game, feels too easy.

 Even on the first try, though the time is just enough, doesn't feel like the player is panicking or trying to figure out what the things are.

 I would maybe add different ways of barricading or funnelling The Man or use distractions to reduce his time, giving players options like that would make it more challenging and I think more in line of how this game is supposed to feel.  Maybe different distractions or funnelling methods work well with certain hiding spots which increase or decrease time for The Man would be a cool lateral way of evolving the series!

(Also The Man didn't even stay for five minutes which is so sad.)

But other than that, I think it was still a fantastic game and well done! Keep up the great work and good luck for future projects!

(1 edit)

Thank you very much for such detailed feedback, it is very appreciated!
Apologies that the game was too easy for your liking, but I'm glad that you still liked the game despite that issue.
Thanks for playing.