The controls of this game were really cool but the levels didn't push me to use the mechanics of the game. I feel like it wants you to use the momentum and have a balance of having freedom of how to beat the game while being efficient with your moves but the loose level design made me beat the levels in a not so elegant way. Maybe a time limit for levels could have been something that put it all together.
ps: sorry for sending this 3 times accidentally haha