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SpriteMancer

The all-in-one tool to create and animate effects · By CodeManu

Connect node to multiple nodes | Copy/Paste/Duplicate Nodes

A topic by Ernest Placido created Feb 01, 2023 Views: 162 Replies: 1
Viewing posts 1 to 2
(2 edits)

I am completely loving this program! I'm able to apply animations and effects to my sprites with ease!

The only problem is that I find that I'm bogging down the program with so many timer nodes. I wish we could connect a timer node to multiple properties.

Also, if I have no choice but to use multiple timer nodes, the option to duplicate nodes would be greatly appreciated so I wouldn't have to keep recreating the same node. 

While I'm at it, I also really wish you could set the number of columns or rows of the spritesheet when rendering.

Unless these features are already in the program, I would love to be corrected on this.

But thank you for this program, looking forward to future development!

Developer(+1)

Hi there and thank you!

Multiple inputs/outputs is planned, and coming in one of the next updates. I didn't thought about duplicating nodes, and It wasn't requested yet either so I'll add it to the list, this one is simple so It'll probably make it to next week's update. Spritesheet export configuration is coming in the next update.