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I've got a tool-chain fo sorts here, so I can switch things up quickly. spritefont in one tool, maps in another. Everything linked. It's just the code logic that needs the real work, plus the ideas. Didn't you used to used Blitz a while back?

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I'm using MX2 which is derived from Monkey2. plus a couple of shaders as well - to get the spectrum single color effect - that way I only need to do the next 16 color graphics :)

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