Hey :)
I've reworked the altar spawning system, so now there will only ever be one altar at a time.
The altars also spawn closer to the VOID and will increase the chances of "bad" events if destroyed.
Altars also give +500 points by default when "claimed".
I also added some new tile-variations. Now each tile has 3 looks as well as some decorative elements. Just to spice things up a bit.
All other changes are very minor:
- Some new sound fx
- New animation when dying
- And probably some other minor tweeks that I forgot.... I should really start writing things down as I go
And thanks for checking in,
Cheers!