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Hey :)

I've reworked the altar spawning system, so now there will only ever be one altar at a time.
The altars also spawn closer to the VOID and will increase the chances of "bad" events if destroyed.
Altars also give +500 points by default when "claimed".

I also added some new tile-variations. Now each tile has 3 looks as well as some decorative elements. Just to spice things up a bit.

All other changes are very minor:
   - Some new sound fx
   - New animation when dying
   - And probably some other minor tweeks that I forgot.... I should really start writing things down as I go

And thanks for checking in,
Cheers!

(+1)

Nice! Changes sound great, I'll try and report back if I can after playing, but in any case, thanks for the  continued support to an already awesome game!