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(+1)(-11)

I am really curious how much of interaction did designers have with the Deaf community.  Did they ask Deaf persons to go thru their materials and so on?   

I have seen Deaf community, culture, and language fetishized by the hearing people for profit and I'm tired and sick of it.  One co-designer is from Bay Area which has a large Deaf community with American Sign Language (ASL) poets, storytellers, and activists.  We haven't heard of them at all which suggests to me they haven't done their proper research by coming out and talking to people who actually uses ASL.  

Some of you may go but but they don't know how to reach out or whatever.  Just google "Bay Area Deaf."  There is a state-run school in Fremont for the Deaf which has tons of resources they could use as well as people who are actually way more qualified than them to discuss ASL and signed languages.

Purchase this if you want but be aware you may be complicit in taking advantage of a marginalized group of people.

(+9)(-1)

Nicaragua historic SL is not ASL. Are you from Nicaragua? I think your spite is overreaching for a target.

(-7)

Your ignorance is showing.  

(+4)

At times yes. Would you point to a resource so I can educate myself?

(+1)

According to the information here, it sounds like the creators both collaborated with The Nicaraguan Sign Language Project when designing the game, and give all proceeds from the physical edition to them too - having raised over $15,000 so far. (Quote below for ease of reference.)

So it really seems like they've made a solid effort to avoid the things  raised as hypothetical issues above - and it makes sense that they wouldn't consult ASL users in Bay Area for a game related to the formation of a linguistically unrelated sign language from Nicaragua, especially when they had consultants from the NSL community.

"All publisher proceed from the physical version go to support sign language education in Nicaragua, currently The Nicaraguan Sign Language Projects (NSLP). This has raised more than $15,000 in donation to date. Thorny Games thanks the NSLP for their guidance and input on game design."