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(+2)

Thanks, that clarifies things for me.  I knew that taking a life was out of the question in the spirit of the game - or even taking something against another creature's will.  I do like the ideas you've given - it also reminds me of ancient indigenous spiritual traditions where one pays honor to the spirit of a living (or departed) being for the gifts it offers - whether that is ancient bones or fruit or whatever.

I appreciate your input!  I am watching Ithaqua's videos and reading through the game in preparation for my own play.  I've got the PoD on order as well.  The ethos and spirit of the game are refreshing and unique - I don't mind games with battle or whatever, but it's nice to have a game where there's harmony and peace and where even peril doesn't equate to harm.  Keep up the great work, Cezar!

(+2)

Thank you so much, that's very kind!