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This is a good ass jam game. A solidly strange set of genres to mix, but it's done really well. I'm a huge fan of the build in this game: waiting for your next turn in a lot of card games can be dangerous, but here it's a calculatable risk. I also really like the balance between your desk slowly building into an unstoppable roll and the same happening with the bullet from the boss. It really rules as both ramp up in intensity. If this became a full game, I would absolutely lean into the whole idea of breaking the game before the boss can: they start using fully unlockable bullet patterns just to take away from the players rapidly rising health and damage, or something along those lines. Alternatively, capping the time limit could force players to make their actions quickly before going back into the fray. But even in it's current form, Scroll of Freezing is solidly worth your time. I'd recommend picking it up at your nearest EB games.