For those using this with MonoGame, I made a font description (.spritefont) file for it. It has most of the relevant glyphs setup in the CharacterRegion section. If there was a way to add all the glyphs directly without using unicode character ranges, I’d have done it.
Turns out, font size advertized is different in a SpriteFont because it’s in Points. So size 16 = 9pt, 32 = 18pt, etc…
Here it is : https://gist.github.com/fdrobidoux/118a4efc7726588306691b47f02c360e