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No, it's not specifically your game's problem, it's my very outdated hardware problem. Only question is why a standalone game + Google Chrome gives less CPU load (or whatever) than a web-wersion of the game, running in Google Chrome. As for the FPS  - it doesn't have anything with FPS. FPS can be high (80+) but input (especially mouse input) is blocked and KB input gets "jammed". I guess my aged Celeron CPU just can't handle so much input at once and puts it into some "queue", then reads from it.

aged CPU is good for working on game performance.

You mean Desktop game works better than Browser version?

Yes! Which is very weird for me, because in this case you have 2 "browsers" running at the same time, while when you are running teh game within Chrome you have only 1.

Browser builded in game is 'clean' / 'raw' browser in my opinion thats why game works better

Yes, but when Chrome is also running in the background while I'm playing the "standalone" version, shouldn't it be more CPU / RAM / SSD I/O load from both Chrome and "raw" browser bundled with the game running on my laptop at the same time?