Great concept, unique style, good use of an already existing concept.
However, the visual mess that ensues after a 6-7 laps makes it feel like the challenge dies and visual swarm that ensues on an already claustrophobic game is unfortunate. Enemies blending with my attacks and summons. Makes it hard to decide if my build was trash, or if I just hit a point of impossibility (I'd lean toward the former for sake of fairness).
A fun ride, but not one I want to stay on at this point in development. I feel it could have better potential than, say, something like Vampire Survivors, but is held back by visual spam and a small screen, both of which VS handles very, very well as I think back on it. Anyone with a visual impairment *might* have a very difficult time with the game. But that is, of course, just my opinion and one that I formed in only a couple of hours. If it is beloved by most others as is, then my opinion won't be useful. But I hope it is in some way.
Look forward to future changes though in the coming months/years. Thanks for letting us play the demo and good luck!