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(1 edit) (+2)

I couldn’t answer this question for Gravity Express either.

I intend to track my time for future projects, but part of me doesn’t want to know because

  • It makes my hobby feel more like work. When you don’t track time, you are only concerned with money around the release date.
  • It pushes me to spend time on PR, which might or might not be fun.
  • It makes think about money while I should just be enjoying myself
  • Hard numbers might be disappointing.

“Ah, so you made a model railroad and displayed it in the local church for $1. How much money did you make off that?”

(+1)

Couldn't agree more with this statement.
Rough estimates should be enough (spending 2 months on it for example). Getting too detailed will most definitely ruin some of the fun of making games, especially if you're doing this as a hobby.