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Wow, nice little game, in addition of all said until here, I think it will be more balanced with a tinny little milliseconds of invulnerability after dash, but of course it will be great for a player like me who have no patience to be extra precise killing the enemies. But it will help in the thing about the future enemies out of the screen. Again, great game.

Thanks a lot! There should be a invulnerability window after getting hit! Also if you haven't, please check out the post-jam build if you have the time. Cheers!