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I do not feel burnt out and will try to continue working on my entry, at least to fix some grammar errors and have the annual overview display the number of years you have played. Unfortunately, I fear I will not find the time to do that, as I work on several other, bigger projects :( . I also wanted to complete Felines, my entry from 2018.

My problem is that as a teacher I cannot simply take some time off; this year there was a lucky coincidence that matched the 7DRL to a single week of holidays, so I could get some things done in time! I will nonetheless try to be back next year, but can't promise. I am disappointed of myself that I didn't manage to translate the entire Python TCOD tutorial to C++ before the contest started; that would have saved me a day. I lost another day with programming village generation as I originally planned to have you trade your agricultural surplus for profit that counts in the end. I finally removed the entire idea of friendly NPCs from the game... I am also a bit disappointed with my own hesitation to use scripting languages - I want my program to be nice and small and so always use some compiled language; C++ and its nasty dangling pointer traps really slows you down!

I felt great relief when I had finally submitted my entry; it was much different from last year, where I knew already that it was incomplete. Up to now there was little feedback; I hope the reason is not that many people hesitate to write negative feedback or suggestions down!

But all in all, I had much fun!