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(49 edits) (+2)

Hi I love the game but there are bugs I'd like to throw in case.

Note: im playing on steam version, i wont know if thats going to make a difference or not.

-as olivia i already lost both legs (from bear traps), but after getting hit by hurting from an enemy the message pops up that i 'lost my left leg.' (i got hit by hurting twice and the message appeared both times, so i think thats a confirmation?)

- not sure if bug or not but its weird i think, i will need to look at this further maybe, on day 1 morning the cutscene with Samarie and Domek plays only when you get the sewer key, on go through the sewers. but using other methods like using short circuit to go through the bunker doors to get to the city wont play the cutscene.

-pav says "concil" in his speech after saving him, i think the word is 'council'

- having high evasion, or maybe the evasion buff or something else. when the player has high evasion, casting flesh puppetry can miss. this so far is the one i think can miss on self cast. 

- i dont have mind read learned but the menu message will show 'use lesser soul to learn the skill mind read' when trying to learn Golden Gate skill. 

-i used murky vials on the heartless one and she lost all her limbs, and im just fighting a limbless torso that is just tackling me. its like a reverse nasharah, has the body but no head.

- unsure if bug or not? the gunman on top of the truck cant be interacted with because the player is only interacting with the truck that he is on top of when he is dead. 

- the 2nd floor bookstore drawer states 'flyes' i think its 'flyers' but im unsure.

-very minor visual bug> when you have an engraving on your characters face and use the hexen and save the game the save file wont show the engraving on your face.  you still have the effect and the pause menu still shows the engraving, but its just a weird thing. 

-using first rot on 'the mob' turns the saw guy into a cocoon maleter.

- saw guy from 'the mob' also can dismember arms even though I am wearing arm guards

- yellow vials do nothing

- the spear sprite when attacking has a weird visual bug, that the tip of the spear is separated to screen left.

- not sure if intentional, Ossa starts with 125 Body, but goes down to 100 when failing a coin toss in the text adventure

- For some reason when you first meet Pav on Day 1 afternoon after exiting the bunker. Party members no longer show in the overworld, even after recruiting new ones they still wont show up. (Abella is not in my party when this happened) 

- you can get chaugnar's soul twice. It would "feel better" if you can only absorb the soul beating chaugnar after riding the elevator down. 

-Player will be stuck in running speed when holding down shift when out of Stamina. 

update:The blue upgrade for spiceforge is what makes the "greater flesh puppetry" skill appear in the menu skill menu even though I dont have it. If I dont use the blue upgrade the skill does not appear. 
- I dont have flesh puppetry unlocked in Hexen, but after using spice forge makes it show up for some reason. I cant cast it, but its there in the menu. 

Update: magna-medical wont use up a limb like arms when wearing equipment limb loss prevention items like arm guards.
-Magna-medical when used will ask to resurrect a dead party member who is not in your current party. (it will ask to resurrect a dead party member in the overworld).


-necromancy does not use up Mind, 

-Update:
(this guy, link below. Overwrites a ghoul you have resurrected already, which is why he gets the same injuries/engraving/health/ and current equipped items when resurrected with necromancy.)
https://fearandhunger.fandom.com/wiki/Bremen_soldier
when sacrificing a ghoul to grogoroth and resurrecting a new ghoul, the NEW ghoul will have the same injuries/status effects/ engrave sigils on it as the sacrificed ghoul.
update: its the gun wielding ghoul thats mostly glitchy and can screw up the other soldier ghouls, 

I think the villager types are fine. both ghoul types will occasionally get the names wrong when resurrecting a new ghoul. 



-I think a misspelling, of sleeping bed with "sleeping bad" in the text adventure.

- meditation(1) gives full rev points? 

- killing a "specific NPC" will soft lock the game because his pre-transformation wont give you the key to unlock the old town door gates. you can still get the bunker key, but just not the other key. 

-not a bug but would be nice to see. the status effects on the fighting UI look very squished, especially when there are multiple status effects. Fear and Hunger 1's status effect UI on the fighting bar looked better in my opinion. I think seeing the status effect on the player sprite while in combat is good enough for the icons to be on.

- Extra nice to haves? It would be awesome to have unique items to moon scorched bosses so that players actively seek them out instead of going for the easier option(killing them pre-scorched).
Like getting a cursed knife as a weapon from the gentleman, or a feather from the Valkyrie, or getting pocketcat's pants

- nice to haves? Marriage in Termina. I miss being a blob person. Not counting what stiches does to you.

- nice to haves? soldier ghouls being to wield lugers only, and villager ghouls being able to wield sickles only. other than that they have to use their fists. It would be a nice Eureka moment for the player to realize their ghouls can hold the same specific same weapon as the enemies. 

- black Kalev has one accessory slot but cant equip anything ( i thought i could make the goat wear necklaces.)? not sure if thats intended or not.

- Not sure if a bug but still writing this down, When Levi dies and gets resurrected with Magna medical he losses heroin addiction. I think the near death experience sobers him up,

- the sandman's kiss uses the knife sprite when fighting. I dont know if it has a unique sprite yet which is why im unsure if it is a bug. 

- unsure if a bug, pep pills do not have addiction effects like heroin. Even though the item description says it might?

There were more but I currently forgot, thank you so much for making this awesome game. 

- sawing off ghoul's infected arm does not remove infection.

- I dont think the skill 'Devour' works, i've been running around town looking if I can eat a dead enemy like in the first game but its not working. 

Thanks for the bug reports! I'll look into them. Some of them are already familiar bugs. The Flesh Puppetry bug is the most bizarre one. I've tried to fix it numerous times but clearly I haven't found the root of its problem.

your hard work is very much appreciated, I love this game and want to recommended it to people in its best form.

Not to trouble you, but do you have a bug/suggestions box we can send things to?
Thanks again dude.