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(1 edit)

Damn, really solid game. Fun combat mechanics, awesome artwork, and fantastic music. Great work so far!

I've seen at least a few posts on Twitter, but do you share details about the game's development process anywhere? Like, how you've built and use some of your tools in Unity? It's always fun to see some of the behind the scenes stuff.

Also, is the soundtrack for the game available anywhere? Really diggin' it. :)

(+1)

Thank you, we post devlogs on Patreon, although is behind the 1$ paywall sadly.

Some soundtracks are on our composers websites: Dirk J. Neef and Psyware.