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(+3)

Made an account just because of how much this impacted me. wow, not sure where to start. There's of course what everyone else has said about how well you captured the feeling of talking to your dad but it's so much more personal to me. It's rare I find games that explicitly show a non-western perspective, and certain parts reminded me of conversations I had with my own Asian parents. 
And the radio gosh the radio. I often found myself playing with the radio during uncomfortable moments in a desperate hope that the father would simply drop the topic. To gain some control like I would a coping mechanism.
Gosh every aspect I found too real, too human, too raw, like someone peered into my mind and saw the guiltiest parts. And it hurts because he clearly cares, he wouldn't be doing this if he didn't but you can't help but wish he didn't care at all just so you wouldn't have to have this conversation.
And the music, the music. The way I'd go through the stations and look at the clouds, trying to ignore the yellow text box so actively demanding my attention. How I would switch the radio the second a song felt too sad just so i could attempt to ignore again. Everything about it just works so well.
But the ending was what really got me. My parents are homophobic, and throughout the game I managed to project my own father onto this character, so whilst others are saying they felt closure, all I could feel as the screen fades to black was fear. and dread. Amazing how you could get both reactions out of your players.
I was stunned during the credits, watching as the words continued to appear even after the music fades. It creates a dreary atmosphere that fit my feelings after that ending.
Great game

(+1)

thank you for leaving this lovely comment. it really warms my heart knowing that my game connected with you this much. i'm glad the non-western perspective came across too and that you could relate to it :)