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Cute concept, if you've ever seen a dog with a long stick you immediately know what to expect :D I had a great time playing, but since you asked I will write some improvements I would like to see: 
- the movement and especially picking up and dropping the stick could be faster/smoother. The wait for the animation to finish breaks the flow of the game a little. Maybe just some input queueing would help.
- When holding a stick, the dog understandably constantly faces one direction, it's probably obvious, but without the stick, it should look where it's going :D
- The levels quickly went from 'easy' to 'complicated layout but still easy'. I would love to see puzzles that have a small footprint but require a lot of maneuvering.
- An undo button!