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(+2)

Hello!

I played for a bit and the art is very beautiful. I had a question about the aiming of the bow, is that purposefully inverted? It was confusing as the player, since the rest of the combat seems pretty straight forward.

(1 edit)

Hey, glad you liked the art! And yes, what we envisioned was the player to have a more realistic feel of a bowstring by having the joystick mimic drawing back.

How did you like that control after figuring it out, and do you have any suggestions on what might make it better?

(+1)

Oh I see now. I think if I was actually drawing back with the bow instead of only aiming it would make more sense to my hand and brain. The fighting is fast-paced so making it a two step thing wouldn't quite work. But that's what would make sense to me, aiming normally instead of inverted and then pulling back.