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Legitimately a gorgeous game to look at. It's pleasing in every way and provides a great soundscape to complete the puzzles. All the puzzles flow nicely into one another and I never really found myself too lost except that you can get the clock hands a little early and if you're like me, you'll overthink every possible solution. 

This game is undeniably inspired by Silent Hill in plenty of ways. The Easter eggs really show just how much this developer loves that series and I thought the recreations of certain locations were seemingly SPOT-ON except for some obvious necessary changes to maintain the low-poly aesthetic. 

If there are any changes I would make it would be to add some feedback to the dial on the Safe so that you know when the number has been inputted and to fix a certain corner on the 2nd floor of the barn that lets you go behind some hay and get stuck.

When I played this game I wasn't aware that it was a prologue, so I made many assumptions based off of the little info I was given. Without that context, the story in this game can seem like a very vague experience. It still very much is but now I understand that I'm missing many variables that could help me piece it together. 

I can't wait for the full game! 

Thanks for making games!

Thank you so much!