Small experimental game that shows an explorer visiting (probably) his planet. The place that it travels seems uninhabited and but containing devices that seem to represent the past of the world, as before it was full of life, the divisions between the people began and the conflicts began causing devastation between the people, once that was over the winners proceeded to create factories and consume their resources which ended up causing environmental disasters which caused more suffering. Probably the damage to the world was too much to be able to repair it before it was uninhabitable for their civilization but at least the terraforming process would continue even after its end.
Something I have to add is that the management of light is quite well done, which helps to reinforce the idea of artificiality in the world and gives a rather bleak atmosphere.