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(+1)

Another thing that will be in next smaller version.

I reworked the way inventory system works and while I was at it, I also added the expanded item description window.

Original RMXP inventory screen is pretty horendous. If you played Sinathir for some time, you might have noticed how slowly your inventory loads once you have large number of different items. In my testing, I gave my self all ingame items and I had to wait for several seconds before the inventory screen loaded.  This was not my fault entirely, since this was happening in freshly created new projects too. This is happening because the game tries to render all items you have at once. 

I edited the inventory screen, so it only renders first ten items and renders new items as you scroll down. There is no slowdown once the items are rendered, even when it is something crazy like 2000 items showing at once. It's the initial drawing that slows the game down.

Next, I added the description box I was talking about earlier. This will allow me to make longer descriptions for certain items and to show what they do. Things like showing exact stat gains from eating food, weapon damage type and ammunition and so on.

This is quite new, but it should be in the next version I will be releasing next week.