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Neat! I liked the demo. Writing was good and conveyed the creepy atmosphere well. 

It wasn't clear if all of the dialog options had actual game impact, though- will being extra pessimistic or extra optimistic affect the final ending?

Also, with a title like this, I'd expect there to be more than just 11 ways to die. :-)

Thank you for playing! :D In the full game, the dialogue choices will determine which of the three main endings you get, but in the demo they don't really do anything, lmao. It seemed weird to just remove them, though, so I left them in.


Writing numerous distinct death scenes is harder than you'd think. There's only so many ways to describe getting stabbed, you know? I figure 11 is a decent amount for my first game. ;)