omg so much good stuff here, so if you wouldn’t mind telling me, what’s next for the game? Like what could we expect in the next update? New map, new mechanics, new characters?
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so right now I am in the early process of two new maps and looking into making them more interconnected with the codebase.
I am playing around with the idea that Enemies wil have unique attributes to help differentate them from one another. Alpha 2 will have three additional baddies that weren't in the initial alpha 1 build.
I want to make traps a thing that can both punish you and NPCs, but I am prioritizing on the core engine stuff and maps atm.