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Ah, you're right it's definately more than unfair - the opponent is actually unbeatable. So it's a little bit different than pong because it's more of a sqash sort of pong, like you're playing against the wall. The goal is more to beat your own high score before you innevitably lose, haha. 

(I should probably comunicate that somewhere - in the next iteration I guess.)

That's partly because I'm too incompetent to make an "AI" that can lose, but also partly because I just liked that gameplay.

Doing Babysteps here, I did this as part of the 20 game challenge( https://20_games_challenge.gitlab.io/ )

Anyhow, thank you very much both for playing and for your feedback!

Ah I see.