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good morning,

I didn’t upload any new version, this is the same one as DD! Interesting.

The mauler and barrel thing I’m aware of and I don’t think it’s a big deal, I’ll fix that by DD.

The faceless have evasion, meaning they dodge arrows a lot (30% I think of all arrows just phase through).

The inventory is what I’m most concerned about. When did this happen first? When you do another run, do you mean you hit “Try Again”, or you go back to the main menu, or you restart the game? Once you restart the game all inventory data is of course wiped, especially if you don’t save, so the fact that an issue exists is very unexpected. If that’s the case, do me a favor and send me a debug log of a fresh start. Just start the game, play until you experience the issue, then send me a text file that’ll be made in your AppData -> Local Low folder. 

I’m curious to see what’s breaking! 

Thanks for playing again and breaking the game, this is a very interesting start to my day- and sorry about the bad format, I’m phone posting from bed!

(+1)

It happened on try again and going through the menu, I have been unable to reproduce it after closing and reopening tho. If I recall correctly it happened while dragging a Potion around, probably over another Potion. 

The only TextFiles created are Player and Player-Prev, do you mean those? I'll do a couple of Runs over the Day, trying to reproduce the Issue.

Sorry I can't help more on that, I don't fully know what I did when it happened, or why, or how to reliably reproduce it at this Point.

that’s fine! If it happened on Try Again then I have a general idea of the issue, it’s just something I thought I fixed before!
Yeah, “Player” is the file in question, but it gets overwritten on every run.

At this point I’m more concerned about the basically guaranteed crash. What level does it start on? 

Regardless, you’ve done more than enough. Take a break and do other things. DD is over, solider, you did your duty. 

>What Level does it start on?

Usually I crash once in the Level after the first Boss, then just randomly. I still think its just my GPU being broken tho.

I don't know anymore. Maybe its the saving thats breakiing my GPU? Anyway, this Time it didn't, so here's a finished Run. Finally. Don't you think that Crossbow is a little broken maybe Kalemonvo-dev? Found it after everything was dead tho, so I couldn't try it properly.
Wanted to go down melee, but that just doesn't work out at the End, or I was getting horrible luck, so I had to do most of it with a 1 damage Wand. Got carried by 5% Lifesteal and 5%Manasteal. On that note, your Values don't really make a lot of Sense on the 5% steal I think, highest I ever got was ~10%, and highest damage was ~20 on a really good hit, so at most I'd be getting 2 health. But since minimum is 1, as soon as you get 1% Lifesteal, you don't need more to get basically maximized returns. Also Lifesteal doesn't stack it seems, so if I equip 2 Items with % Lifesteal on them it sometimes stops working until I re-equip one of them completely.
Your shooty Bugs break when you break LoS, they stop moving and firing as soon as you do, trivializing them. At one Point I notice my Armor had disappeared, but no Idea why. Also was unable to reproduce the Potion Bug I mentioned on Itch. You can equip a +Int thing, learn a spell and unequip it to just keep them learned. And when you have Manabarrier, Enemies can hit you into negative Mana. The Blue blob above your Head also never disappears as soon as you activate the Barrier, even if it runs out. Theres a big difference in loot quality and variety after the Titan, it really ramps up better there. How many Levels are planned after that? Because it seems like its just starting at that Point.
The Rockthingy with the Skeleton in it on the Floor before this one in one of the CornerRooms floats a bit above the Ground.
Loot-Goblin gave me a regular Bracer for 3 regular Bracers, kind of rude. Legendary Chests gave me either nothing or Potions, I really think Chests should give you something, and legendaries at least something decent.