Comfy yet mysterious atmosphere with a creative mechanic.
The ending was disappointing, though I did really like the way it was handled otherwise. Not actually sure it was the ending, I just didn't see anything else to do. The mobility option was much appreciated.
Found no collision issues, but trying to walk along ledges was really awkward since it pushes you off near the end if you're walking against the wall. Also, restarting the game after I beat it lead me to spawning at the start with my character invisible and no apparent way to move.