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I am super greatful for your feedback!
Great suggestions all around! The way the next patch tackles difficulty, is by decreasing the spawn-chance of some events the further you get, so especially food becomes more scarce, but "dangerous" events don't.

Having more "dangerous" events (snake, troll, geiser...) is a great idea, I might even increasing their spawn-chance over time :)
For now I won't introduce anything that takes away upgrades, but it is definitely a good option, game-play wise.

Decreasing the spawn-rate of alters, while giving bonus points for finding them, is a good idea. I do feel they are a bit too easy to find and get to.

Also I will keep posting Mac builds :D I just hope they work! (have no way of testing them)

(+1)

Very nice to see the updates dropping in! Will try and give it a spin sometime soon. Changes sound really promising to an already super solid game! Keep em coming (and Mac builds if possible xD).
Cheers!

Haha, I'll get the mac build up asap