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Something seems to be misconfigured with this project:
Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers)

I've not seen this with other godot projects (although I don't recall if any have been web), but something needs to be fixed it seems :P

(1 edit)

It's a Godot 4.beta10 game. Which has the necessary issues with web builds.

The technical reason is that Firefox does not yet officially support this header:

Cross-Origin-Embedder-Policy: credentialless

The workaround is opening it in a new window. I uploaded a new built that advises to try that option.