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Thanks for the feedback! The problem is that it was designed only for Vive as it's the only headset that I have. However there is support for Oculus it's just that the control scheme is a bit clunky from lack of being able to test it at the same time. You can rotate camera and navigate the menu by PRESSING the thumbstick while holding it in the direction you wish to go (left and right with either right/left control for rotation) (up or down for menu navigation). What do you mean head or hand prioritize movement? As in when you hold forward your head cannot change the direction of it? That was an intended behavior but I can probably add a setting to change it later. I agree with the thumbstick to run. Will add a setting later. Thanks again I'm going to add a read me to the project download to address these unknowns for now until I patch it.