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(+2)

Looks like the Youtube link isn’t working anymore but I really came here to say this: Don’t call your game trash! It’s fine if you truly think it is, but let the players form their own opinion about it. If you say it’s trash then why would anybody want to try it out? Everyone has different tastes. So even though you might think your game is awful, someone out there might see something special about it. 

You never know what will become viral or popular. Take Flappy Bird for example. One could easily write that one off as an overly simplistic game about a stupid bird. And yet . . . People loved it! You just never know what people are going to like until you put it out there.  

(+1)

Well said. And also there's so much value that you get out of making a "bad" game. The experience you get from making a game helps you grow in your development skills from programming to developing your own process to finishing a game. If there's something you don't like about your game, take it as a learning experience because all your knowledge will transfer to the next thing you do in your current project and your future projects.