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Eerie and unsettling, the claustrophobic nature of being weighed down in the copper headed deep sea diving gear really immerses the player in the depths. There is an unnatural feeling of always being watched and the sounds were really immersive. Would have loved to have seen more and possibly come across notes and lore from the Intrepid Explorer - think there could have been a rich backstory of the fate of the crew and how the ship was actually sunk. Great indie game, looking forward to more in the future.

Pros:

  • Unsettling and claustrophobic vibe in the depths of the ocean - continually feel like you're being watched by an ethereal presence.
  • Although the format is simplistic (walk to here, grab this, come back) the tension is palpable with the reveal of the spider crab, ghost pirates and the ship itself.
  • Sound design is great
  • Don't walk off into the abyss!

Cons

  • Felt like some of the deaths were a little cheap (the pathway below the crate when the fish are after you should be highlighted a little easier)
  • Instead of sending the player all the way back to the start, maybe there could be a check point implemented?
  • Perhaps the lanterns could be replaced with some kind of bio luminance fish life - would the Intrepid Explorer's lanterns still be lighted underwater after it had sunk? Trivial side note though 

Here's to swimming with bow-legged women!

Thank you so much for the feedback, I will definitely keep these things in mind for my next project! :)