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the majority of your dice roll determines the result. 

So if you're going to a new tile, and it's surrounded by 3 forests and a desert. Then you would set aside a dice with a 2 set. And then roll the remaining 2 dice. This should make the odds more likely to roll another forest. 

This should make the map look a little more normal and less sporadic with a bunch of different terrains. 

The dice do what they want. But statistically it should help make the map a little prettier. 

(+1)

Wow! That's a really elegant solution for one of my few qualms with a random Hex crawl.

Thank you very much for the reply.