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Huh. I’ll need to try it out. If you try booting it up on an iOS device like iPhone or iPad it just perpetually keeps loading. 

(+1)

Right. I believe Safari doesn't support this thing called a "SharedArrayBuffer" which causes the game to load forever. Chrome should fix this.

Deleted 1 year ago

just to update, Chrome doesn’t work either. Maybe it’s just an issue with iOS devices in general. Overall, I’m sure you or someone will find a solution.