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One time, a match I had with a friend was interrupted because their internet cut out, and we had to start over because that wasn't something the resync option could fix. I mean, that's normal for most games, but since this one is turn-based it'd be nice if it were possible to salvage that by saving the replay data and using that to start a match at the point we left off at. I don't know whether or not it would be difficult to implement, though.